Whether the Universal Windows Platform is salvation or damnation, destroyer or redeemer, or something difficult-to-categorise and not-quite-as-much-hyperbolic-fun in the middle there, it is at least now a bit better for games. Microsoft this week issued a Windows 10 update giving UWP support for unlocked framerates and adaptive sync tech like Nvidia’s G-Sync and AMD’s Freesync, which were pretty big absences. Not many games are built on UWP yet, mostly Microsoft-published stuff like Quantum Break and Gears of War: Ultimate Edition, but if we’re to see more of UWP in the future… and that’s where the doomsaying comes in. Ah, I’ll explain that in a minute.First! The (very) basics: UWP is a software platform built into Windows 10, intended to let devs easily make stuff which works across different devices from PCs to tablets to HoloLens. We’d not normally mention software architecture because it’s a bit too techy, but UWP has become a bit controversial due to Microsoft placing soft restrictions on running UWP-based software. I’ll come back to that.On to the framerates! As Microsoft explain in a blog post, this week’s Windows 10 update lets UWP software unlock framerates and use adaptive framerate syncing. Which means UWP games would run…