This is a pretty big deal. Shin Megami Tensei 3: Nocturne is another long overdue remaster and PC port of a cult classic from Atlus, coming less than a year after the success of Persona 4 Golden’s PC success . So what is Shin Megami Tensei 3, and why should you be excited? I had the same question going in. I’m a longtime PC player and didn’t own a console until late into my teens, so I missed out on all the JRPGs of the ’90s and ’00s. Even among JRPG players, Shin Megami Tensei isn’t as well known as Final Fantasy or Dragon Quest: it’s a series of odd, profane, and punishing adventures that alienate even genre fans. But after a few hours with the upcoming PC remaster I’m all in on this strange, horny, Satanic artifact from 2003, despite some major shortcomings in the graphics and display options. It’s a disappointing port Update: An Atlus rep confirmed the framerate is intentionally locked at 30. The biggest bummer and banner caveat here: I’m hitting a 30 fps ceiling. A 30 fps cap feels like a relic from a bygone era of bad ports, so I suspect it’s a bug…