Man oh man, I have been sleeping on the Sniper Ghost Warrior games. There’s a good chance that you have too, and for good reason: for a long time it seemed like Ghost Warrior was chasing other FPS successes with a sloppy Call of Duty-flavored campaign in Ghost Warrior 2 and overly-ambitious open world in Ghost Warrior 3. And then, while I wasn’t looking, Ghost Warrior got really good. Developer CI Games reinvented the series yet again with Sniper Ghost Warrior Contracts in 2019: a mission-based stealthy immersive sim with a focus on huge maps and replayability. Now the sequel, Contracts 2, is going even further. No, like literally further. Look at this ridiculous shot I pulled off the other day from nearly a mile away. Oh, baby. The dramatic bullet cam is a bit too gory for my taste (you can turn those camera angles off), but damn if that kind of precision shooting isn’t satisfying every single time. Like the first game, Contracts 2’s large maps are divided into discrete zones with specific assassination targets and secondary objectives. Think Dishonored or Splinter Cell: Maps are wide playgrounds with a bunch of viable routes, but you generally move in…