I remember vividly the first time I played one of my favorite games of all time, Resident Evil 4 . While not what I would call a huge fan of the survival horror series before then, I voraciously devoured every bit of Resident Evil 4 info I could get my hands on leading up to its January 2005 release. My dad, who heard no end of my excited explanations of the story and mechanics, surprised me one day with a rental copy from our local Hollywood Video. I settled in that night to finally experience the horror myself, and after running into my first Dr. Salvador , called my friend over to play it with me. It was a huge moment, one that reignited my love for video games and, in hindsight, more than likely helped me find the path to my current career. Advertisement I take this self-indulgent trip down memory lane because Resident Evil Village —releasing this Friday for everything but Switch—feels like Capcom’s attempt at remaking Resident Evil 4 without actually remaking Resident Evil 4 . Despite a lack of real scares and an over-reliance on action over horror in its third act, Resident Evil Village is…