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Why Nier: Replicant had to be made, and why it’s “so much more than a simple version up”

April 02, 2021

More than ten years after its original release, cult classic JRPG Nier Replicant is being rebuilt for modern hardware. Debuting on PS3, Nier originally followed a father’s quest to cure his ailing young daughter Yonah. Now Nier returns reimagined as a previously Japan-exclusive teen protagonist and his journey to heal Yonah – now his sister – has been extensively retooled. Nier Replicant producer, Yosuke Saito, tells us, “The base of the story is the same, but the differences in setting change the style and content of dialogue, so I think that the biggest appeal is the difference in emotional experiences.” As for the other changes, Saito says, “I believe that [original director] Yoko Taro was being modest when he decided to call it a Version Up.” He elaborates, “Character and background designs were all revamped. […] Some scenarios cut from the original have been added. Character dialogue is now fully voiced, and the popular music has all been given new arrangements and rerecorded… To be honest, I think that it has evolved into so much more than a simple Version Up.” The beautiful, potty-mouthed warrior Kainé gives Nier a lead in his search for a cure. The ruler of the…

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