Editor’s take: A masterpiece of video game literature, and a technical disaster. Although not everyone seems to be having issues with Cyberpunk 2077, a portion of gamers keeps having issues even on fast hardware. Thus Cyberpunk is set to stand among titles like The Witcher 3 and Skyrim as yet another game saved by inexplicably dedicated fans. (All hail the modders.) Instead of playing the long-awaited title, our unpaid heroes have gotten to work fixing the game’s coding errors and have created a one-line patch that significantly improves performance on most AMD processors. Let’s begin with the obvious: yes, it’s disappointing that an expensive game, which spent the better part of a decade in development, was released with a one-line error. But this article isn’t about that, it’s about the bizarre solution.Yesterday, redditors noticed that on AMD hardware, Cyberpunk 2077 was mostly using physical cores and leaving the secondary logical cores idle. In other words, the game was ignoring the processor’s simultaneous-multithreading capability. On Ryzen processors of moderate performance, this limited processor utilization to about 40-60%, depending on other factors in the system. The cause of this quirk was first erroneously attributed to the Intel compiler (which can cause this…