Home • Star Wars: Squadrons • 1 Stay on target, don’t get cocky, and join the dark side Ollie Toms Guides Writer 30th November 2020 / 7:30AM I so desperately wanted Star Wars: Squadrons to be a huge success. If I could snap my fingers and change whatever I wanted about the games industry, I would give Star Wars: Squadrons the playerbase of Call Of Duty. It’s an absolutely phenomenal cinematic experience, and it’s also an amazingly deep competitive game that rewards tactics, skill, and keeping calm under high pressure. I adore games with high skill ceilings, which is why you’ll most often find me neck-deep in the latest battle royale or FPS. Squadrons was a big departure from my usual genres in many ways, but that high skill ceiling hooked and reeled me in as inescapably as any game before it. I found the singleplayer campaign to be supremely mediocre, so I spent most of my time from the very start in the practice map, flying about wreckage and finding just how much there was to learn about piloting your ship properly. The number of micro-decisions you have to make, ranging from direction and velocity to the distribution of…