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You can have like 12 arms in Caves of Qud’s new update

September 04, 2020

Traditional-style roguelike Caves of Qud has a big new patch coming tomorrow, September 28th, that overhauls Chimera-type mutants and introduces some elements of its user interface overhaul. The big change is that Chimeric mutants, restricted to physical mutations, can now randomly grow new body parts when they mutate further. So you can grow more arms, or legs, or torsos, or heads, or any other weird part in the game’s library of body parts, including everything from plant roots and fungus gills to wings.This means that you can have, say, 12 arms wielding 12 axes and dismembering 12 enemy limbs each round. Or three sets of arms, each wielding a flamethrower that you’re wearing on each of your three torsos. I say 12 arms because you can start with one extra set of arms, and you can get a second set of arms through a mechanical backpack, and then you can get 10 or so mutations over the course of the game which is as many as 10 more arms. So that’s start with access to six arms and then you just gotta pick up six more arms! Easy!The update also implements the first round of Qud’s new user interface improvements, styled…

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