Home • PC Game News • Star Citizen • 7 Natalie Clayton Contributor 19th January 2020 / 12:18PM Forget dogfighting, first-person shooting and interstellar exploration. For the last few years, Star Citizen has looked increasingly like those bits in the Star Wars prequels where muppets sit on big steel dodgems to discuss trade agreements. 2020 looks to be no different, with a long-standing dispute between Cloud Imperium Games and Crysis/CryEngine-maker Crytek coming to a head once again. This month, Crytek asked for their long-fought lawsuit against Cloud Imperium to be dismissed. They’re not done with Star Citizen: rather, Crytek would prefer to take a fresh stab at the space sim at a later date. Responding on Friday, Cloud Imperium isn’t having any of it. Crytek’s lawsuit hinges on their Game License Agreement only allowing CIG to develop one game using their proprietary CryEngine. Squadron 42 releasing separate to Star Citizen allegedly violates that agreement. For that to work, though, Crytek kinda needed Squadron 42 to be released by the time of the lawsuit trial. Shockingly, Squadron 42’s final release is still nowhere to be seen. Crytek want their own lawsuit dismissed without prejudice or conditions, meaning they wouldn’t have to…