In context: Fallout 76 launched with the tagline, “Our future begins.” The reason was, according to the lore, Vault 76 was the first vault to open. As such, players are thrust into a post-apocalyptic nuclear wasteland populated with the only things to have survived the nuclear holocaust outside the vaults — namely robots and mutant creatures. Having no other human NPCs might have sounded good in development meetings, but it did not go over so well with fans. It equated to just another failure in a series of bad calls that would be the Fallout 76 release. Despite fumbling through the beta, PR nightmares over merchandise, and the overall negative reception of the game Bethesda took a page out of Hello Games’ No Man’s Sky post-release playbook and said, “We won’t give up. We’ll fix this.” So far the fixes have not done much to maintain anything but a feeble but committed playerbase. During its pre-E3 press event this weekend, Bethesda said that it was gearing up for its next big update for Fallout 76 called “Wastelanders,” which it claims will “fundamentally change the game.” The main change will be the addition of human NPCs. “Nuclear Winter is taking Appalachia…