Maybe you’re skeptical about Fallout 76. I sure as hell was. A multiplayer Fallout? The announcement felt something like heresy. Part of the appeal of these games has long been the intense feeling of loneliness they instill in every player, that crushing sense of isolation. Oh, sure, you might hire the occasional companion or scour the wastes with the lovable Dogmeat by your side, but that’s still technically a single-player experience: you can always jettison your followers at a moment’s notice; you can always send your dog packing once you’ve decided you’ve had enough (look, I like Dogmeat as much as anyone, but seeing my boy repeatedly throw himself into harm’s way proved to be too much; I don’t even like seeing digital dogs put in peril). But online multiplayer? Why would I want to invite that element of gaming culture into my Fallout experience? The whole thing sounded insane, frankly, and to say that I was skeptical is actually a massive understatement. I was thrilled to be given the opportunity to fly up to West Virginia last week and spend some quality time with Bethesda’s latest open world epic, but – if we’re speaking frankly, and I believe that we…