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GamesBeat: Bill Roper on bringing computationally ridiculous games to life

March 31, 2018

Our latest speaker for GamesBeat Summit 2018 event is Bill Roper, CCO at Improbable. He’ll be talking about how the cloud is offering developers the opportunity to unleash their gaming visions. It’s all part of our panel, “Games with ridiculous computation.” We’ve also switched venues to a secluded placed called The Seminary at Strawberry in Mill Valley, California, north of the Golden Gate Bridge. Our dates and agenda are still the same at April 9 and April 10. Our conference is all about making games better and improving the business, and our speakers should give us a window into the future of game technologies. You can get your tickets here at 30 percent off our rate using the code DEAN. We’ve also got a new $500 code for indie game developers, IndieVIP, on this link. Bill Roper is a veteran of the games industry, with a history that spans over two decades. He came to Improbably from Disney’s game division, taking a hand in creating titles like Disney Infinity and more. At Blizzard Entertainment, he spearheaded the launch of iconic titles like the Warcraft, StarCraft, and Diablo franchises. He also spent years as CEO of Flagship Studios, where he worked on Hellgate:…

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